![]() "I'm rugged up a lot." He laughs, but barely. Although he's been adjusted to North American climates for several years now Canada is completely new, and his warm Aussie blood is having a hard time adjusting. A native Australian, he moved to the United States early in his career before heading to Montreal. Hutchinson's typical of the multi-cultural make-up that's behind Assassin's Creed. The fact a game states how seriously the team takes the process, it all comes down to that love of history and wanting to tell a story with respect," he tells me on an early-morning phone call. "That message at the start of the game, it has such an impact. It's an attempt to filter the reactions of players who might be offended by the game's premise: that religions and world leaders throughout history are merely pawns in a battle between two rival factions dating back to the mysterious creation of mankind.Īssassin's Creed 3, the fifth main title in the series, will have the same warning - if creative director Alex Hutchinson has anything to say about it. The beginning of every Assassin's Creed game starts with the same warning, informing the player the game was created by a multi-cultural band of developers across a variety of countries, all of them with different religious and spiritual beliefs.
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